Vahid Siamaknejad
Senior Game Developer with 10+ years of experience in comprehensive game development, specializing in gameplay, AI, ECS, UI, and development tools. Known for strong knowledge, problem-solving, and communication skills in the gaming industry, with a professional goal to collaborate with passionate teams to create groundbreaking games across diverse platforms.
C# / Unity
The Tale of Bistun
Narrative action-adventure game for PC and consoles, released with a Metacritic score of 74.
The Sandbox
User-generated multiplayer PC game, currently live in alpha.
City Block Builder
City builder and management (tycoon-style) game for PC, in Steam Early Access.
Programming Learning
2D puzzle mobile game designed to teach fundamental programming concepts to children.
AVARIAvs
Turn-based competitive PC game, released on Steam.
OVERLODE: Battle over Azmonite
Real-time roguelike card game for PC, demo available on Steam.
Shadow Blade 2
Hack ānā slash side-scroller for PC and mobile, vertical slice version.
Time Cut
Hyper-casual mobile game with three game modes, released on Android and iOS.
Infantimals
Hyper-casual endless mobile game, released on Android and iOS.
C++ / Unreal Engine 5
Journey to Love
Short 2D platformer for PC featuring level customization. Created as a learning project using C++ and Raylib, without a game engine. Available on itch.io.
Rocket Round
A learning project made fully with C++ in Unreal Engine 5, featuring fast-paced tank combat. Playable on Windows via itch.io.
Clear the Deck
A learning project made fully with C++ in Unreal Engine 5, featuring third-person shooter combat. Playable on Windows via itch.io.